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Old Nov 03, 2008, 10:31 PM // 22:31   #1
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Default Punishing afk/ bots in pvp and event arenas

We all have seen them, either characters who stay still, hit c space or a more likely follow bots in arenas. We report them for leeching maybe once in a while and get the whole team to do so. Yet the bots keep on gaining points.

My suggestion is that if you have dishonor and try to enter mission while dishonored, it adds time say 10 minutes for each click you do while under dishonor. Then when a bot gets reported the first time for leeching, it'll go back to town and continue to click enter mission and wrack up more and more dishonor/ hours of being unable to play.

No real person would sit there and keep clicking and so it will not affect anyone except the noobs who don't know what dishonor is or whatever.

I think this would be an almost perfect way of making bots less used in pvp/ events like costume brawls. Seeing as, if they get reported once, they would effectively stop the bot from working for easily several or more hours.

ADDED
Warning will send a message in chat or some other function that will state the first time you click enter mission while dishonored. It will say something along the lines of "You have been dishonored, you can not join until the effect is gone. Repeated attempts at joining will cause more dishonored points and more time needing to wait until you can rejoin.

Something like that, but it will only show up the first time when you get your newly dishonor. Repeated clicking after that will give no warning.

Last edited by MercenaryKnight; Nov 04, 2008 at 12:12 AM // 00:12..
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Old Nov 03, 2008, 10:56 PM // 22:56   #2
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Maybe 1 min so if ou accidently hit enter after getting dishoner you dont have o wait double time.

Maybe if they get reported enough they will just get banned, I guess /signed.
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Old Nov 03, 2008, 10:58 PM // 22:58   #3
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I definitely like where you're going with this, but I feel like it's missing something to prevent someone innocently clicking Enter Mission without realizing that they're dishonored of getting more dishonor.
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Old Nov 03, 2008, 11:12 PM // 23:12   #4
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Make it if you click it more than twice while under dishonor, so stupid people don't get more than they deserve. Also put a message in chat saying "You cannot enter because you are under dishonor" or something for the first two times, then "10 Minutes has been added to your dishonor for attempting to enter again" or something like that.
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Old Nov 03, 2008, 11:14 PM // 23:14   #5
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mayb have like a purple haze effect as if your drunk so u know you're dishonored? idk, but the idea seems like it would work on paper, it's just the nub problem that needs to be addressed.
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Old Nov 03, 2008, 11:41 PM // 23:41   #6
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/signed

Just have a short warning first time you get dishonor so noobs dont get confused and run up 3hour dishonors.
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Old Nov 04, 2008, 12:38 AM // 00:38   #7
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100% /signed, especially with the addition of a first time "warning". If new players can't lrn2read, then by all means let them get hours of dishonor. They'll never forget again.
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Old Nov 04, 2008, 12:38 AM // 00:38   #8
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add your idea and misters idea and make the massage like that of when you try to enter an area with a bigger party than it can handle so it has a big noise and a flashy way to warn people.
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Old Nov 04, 2008, 12:45 AM // 00:45   #9
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/signed this idea is one of the better ones. as long as the warning message appears the first time...first time i got dishonor (d/c'd twice in a row) i clicked a few times like WTF?

again /sign... bot hate is ftw
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Old Nov 04, 2008, 12:50 AM // 00:50   #10
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Quote:
Originally Posted by MisterT69 View Post
mayb have like a purple haze effect as if your drunk so u know you're dishonored? idk, but the idea seems like it would work on paper, it's just the nub problem that needs to be addressed.
Anyone with Post-Process effects disabled will not be able to see the effect...and it would be ultimately useless...otherwise it would work fine :P
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Old Nov 04, 2008, 10:05 AM // 10:05   #11
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Very nice idea. I would add that if the dishonor gets till 3 or more hours it is almost sure that it is a bot and should get a ban. It will make tracing bots much easier. On the other hand I can imagine some frustrated player just clicking enter mission 20 times per second. But in this case a ban would be nice to calm him down.
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Old Nov 04, 2008, 08:47 PM // 20:47   #12
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I figured that having a warning that will pop up in the dialogue box or message will be enough to make the person refrain from repeatedly hitting enter mission.

The warning can happen the first time you get dishonor/ get sent back to the arena. Then it could be coded to do that every time you first get sent back to town with dishonor. So no one would complain they didn't know.

I am hoping that regina will see this and that they will hopefully be able to implement this in the near future.
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Old Nov 06, 2008, 02:46 AM // 02:46   #13
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Umm, I'm quite ignorant about how bots function, but, aren't they programmed to some extent by the person using them? What's to stop the person from setting up the bot to be able to realise it has 'dishonorable' and to just wait until the timer expires?
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Old Nov 07, 2008, 12:17 AM // 00:17   #14
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A bot that sophisticated would need a real program. And it would need pixel detection to realize the square of dishonor on the screen.

Most bots are made through scripts. Repeatedly clicking on the enter mission spot then when in game hitting skills and c spacing over and over again.

Thus, for about 99% of the bots it'd screw them up, and I don't think their is even 1% using a real program bot that would be capable of pixel detection and integrate itself into gws to know it was dishonored.
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Old Dec 25, 2008, 03:19 AM // 03:19   #15
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Bump this up due to another post being made about similar problem.
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Old Dec 25, 2008, 07:23 PM // 19:23   #16
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/signed decent idea.

This would get rid of most novice macro bots made by people.
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Old Dec 25, 2008, 08:25 PM // 20:25   #17
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yeah, i think that anyone capable in the field of botting would be able to navigate around the dishonor buff. but /signed. it will rid us of very noob botters and doesn't affect anyone elses' play experience negatively unless they just accidentaly hit enter (in which case is just oh well, pay more attention next time)
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Old Dec 25, 2008, 08:25 PM // 20:25   #18
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/signed

If dishonored, upon pressing the Enter button, a confirmation box should appear to confirm "Yes" or "No" and telling you the consequences of each action. Maybe even go a step ahead and physically type in "Yes" or "No" similar to what you would do before completing the deletion of your character. Only happens when dishonored.
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Old Jan 04, 2009, 09:39 AM // 09:39   #19
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I sign, but they should also DEDUCT!! factions from there leeching gains say each time you get dishonorable you lose the factions that were gained or something to that effect
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Old Jan 04, 2009, 09:45 AM // 09:45   #20
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/SIGNED

go red engine 12 chars
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